// LED_CUT.h : main header file for the LED_CUT application
//

#if !defined(AFX_LED_CUT_H__C3E73BF6_3CF9_43C1_AEC8_080E9AD89F77__INCLUDED_)
#define AFX_LED_CUT_H__C3E73BF6_3CF9_43C1_AEC8_080E9AD89F77__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CLED_CUTApp:
// See LED_CUT.cpp for the implementation of this class
//

class CLED_CUTApp : public CWinApp
{
public:
	CLED_CUTApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLED_CUTApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CLED_CUTApp)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LED_CUT_H__C3E73BF6_3CF9_43C1_AEC8_080E9AD89F77__INCLUDED_)
